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Manufacturer: Atari Inc.
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Product Description

Sam & Max: Beyond Time and Space is the second release in the single player adventure series following the animated adventures of canine shamus Sam and his hyperkinetic rabbity-thing partner Max. The game consists of five episodes, each with its own self-contained plots contributing clues to solving the season-wide mystery. Additional features include a driving mini-game with achievements, a built-in hint system and bonus content, including character bios, concept art and more.

Sam & Max: Beyond Time and Space game logo
Story
Sam is a six-foot dog in a baggy suit sporting a trombone-sized .44 hand-cannon. Max is a three foot "rabbity thing" with a saw blade grin and the impulsive nature of the average piranha. Together they patrol the sticky streets of a fantastical New York City, righting wrongs, pummeling perps, and ridding the urban landscape of the shifty legions of "self-propelled gutter trash". Join Sam and Max, the Freelance Police, on a bizarre journey – from the North Pole to the Fountain of Youth, from outer space to Hell and back – in the acclaimed second season of gaming’s first episodic sitcom, Sam & Max: Beyond Time and Space. Zombies will dance. Mariachis will sing. A giant battle robot will trash the streets. And when their friends are caught in the crossfire, Sam & Max will risk their very souls to set things right.

Sam & Max in gun-toting Santa's realm in Sam & Max: Beyond Time and Space
Discover the truth behind.
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Gameplay
Sam & Max: Beyond Time and Space is a horizontally and vertically oriented, single player, point-and-click game. Players act primarily as Sam, with Max assuming the role of a wisecracking sidekick, who occasionally has dialog choices in interactions with other characters and more commonly with Sam. As the game's five episodes proceed players face a series of puzzles and/or bosses that must be solved/defeated in order for Sam and Max to physically move to the next area and make progress towards the solving of the overall mystery. Solutions to these are generally logical, or at the least based in clues found in play. Gameworld areas are reached via Sam's classic Desoto cruiser and are filled with items and characters that can be interacted with, and which are called out as such when the Wii Remote cursor pointer is placed over them. Different dialog and character actions are made available at that point. These choices often lead to the discovery of items or hints that will be needed later on. All manner of items, including weapons, can be stored in the game's easy access cardboard box inventory system. These can be used individually to affect gameplay environments and in some cases must be combined to solve puzzles faced. Additional features include a driving mini-game and a built-in hint system.

Key Game Features

  • 5 episodes on one disc, each with self-contained plots and each bringing you closer to solving the season-wide mystery.
  • The game features hours of laugh-out-loud dialogue, intrigue, romance, and zombies.
  • Driving mini-game with achievements that carry over from episode to episode.
  • Diverse locations include the North Pole, Easter Island, and even outer space as you attempt to solve mind-boggling time travel puzzles and paradoxes.
  • Innovative built-in hint system that detects when you’re stuck.
  • Bonus content, includes character BIOS, concept art and more.
Additional Screenshots:
Debugging a phone in Sam & Max: Beyond Time and Space
Constant Sam & Max humor.
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Driving the Desoto on the way to a zombie apocalypse in Sam & Max: Beyond Time and Space
Desoto driving mini-game.
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Targeting Timmy Two-Teeth in Sam & Max: Beyond Time and Space
Item inventory system.
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Maimtron 9000 fulfilling his function in Sam & Max: Beyond Time and Space
New over-the-top characters.
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Product Details

  • Innovative built-in hint system that detects when you?re stuck.
  • 5 episodes on one disc, each with self-contained plots and each bringing you closer to solving the season-wide mystery.
  • The game features hours of laugh-out-loud dialogue, intrigue, romance, and zombies, as well as bonus content, including character bios, concept art and more.
  • Driving mini-game with achievements that carry over from episode to episode.
  • Diverse locations include the North Pole, Easter Island, and even outer space as you attempt to solve mind-boggling time travel puzzles and paradoxes.

Video Reviews

No video reviews found for this product.

Customer Reviews

great game
 
Review Date: May 8, 2010
Reviewer: Agnes M. Sliczniak, Chicago, IL
I have just finished all of the episodes. The game itself was fantastic, lots of humor and cleverness. Like the other reviewer I noticed some glitches. For me though I never had the dialog audio cut-out on this disc. I did have two occasions when the subtitles cut-off early. In this regard I think it was much better than the first season on Wii. There was one puzzle that was not solvable on the Wii without going to the web though because a texture was of such poor quality that the text could not be read, that I think was the worst flaw. The puzzles were simpler than on the first season overall. This is my third favorite Wii game though (only New Super Mario Bros Wii and Zack and Wiki were better).
Good -- compared to what else is available for the Wii
 
Review Date: May 16, 2010
Reviewer: AlexJouJou, California
So I'll rate this as 4 stars because it is better than alot of the shovelware on the Wii. As with the other reviewers we encountered some QC problems but nothing game killing. I should be clear I watch my teen play - so my perspective is watcher and not player. I find the episodes quirky, funny and just dotty enough to appeal to my admittedly warped sense of humor.

My daughter loves this format of game, point and click. As far as other Wii games she's been much more impressed and had much more fun with this one than the CSI, Agatha Christie, or various others that appealed to her for which I plunked down cold hard cash and regretted it later.

Those of you interested in this game likely know the humor type (off the wall sometimes) and it's an o.k. effort for the Wii. It was certainly worth the twenty we shelled out for it.
Sigh.... Another Sloppy Wii Version by TellTale
 
Review Date: March 18, 2010
Reviewer: Robert W. Gomez, Chicago, IL United States
I liked season one of Sam & Max, but it was plagued by choppy animation and sound. I was really, really hopeful that TellTale would fix all the technical problems of the first game this time around. Alas, just moments into the first episode of season two and all the bad technical problems of the first game are still there: painfully low frame rates, glitchy animation, slow control response time and the occasional lost snippet of dialog. There are games on the Wii that are far more sonically and graphically complex than this game and yet perform exponentially better than this. TellTale is really shooting themselves in the foot by releasing a third-rate version of what otherwise would be a perfect game for casual Wii users.

Technical problems aside, the game itself is entertaining enough for me to grit my teeth and just work my way through it. But, if I did it all over again, I would have probably opted for the PC version of the game.

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